Brief: Collaborative project, Design a Kickstarter game with an educational component.
Designers: Katie Updegrove & Max Stromfeld
The Problem + Goals 
Both me and Max grew up with a love for exploring the outdoors. As we looked at the current game market we noticed a lack of clever, outdoor problem-solving games. 
We saw a need for an engaging outdoor enrichment game. We wanted to create something flexible for a variety of audiences.  A game that can be played anywhere, anytime, and would connect kids with nature and the possibility of their imagination. 
The Solution
Meet Field Guide, an outdoor game designed to encourage creative problem-solving, communication, and discovery.  Use your surroundings to craft clever solutions and share the story of the forest.
Audience + Educational Aspect 
Can be modified to accommodate a variety of age groups and demographics. Shortened for younger children, and more specifications for students. 
Encourages independence and discovery of the world around them. Enrichment, Creative thinking skills, and Communication.
Moodboard
Branding 
We decided to choose colors that were timeless in their style and appealed to a variety of audiences young and old. A welcoming friendly typeface that again appeals to many audiences. 
Packaging and Game Elements
Standard Packaging - Metal tin for durability in all conditions
Standard Packaging - Metal tin for durability in all conditions
Game Cards - Made from recycled paper
Game Cards - Made from recycled paper
Expansion Pack - Night Edition to accommodate for different evening resources
Expansion Pack - Night Edition to accommodate for different evening resources
Website Design